OSMO the game - An educational game for iPad
The game learning system of the OSMO is engaging and fun.
How Osmo works
Put your device in a compatible Osmo Base with the red reflector over the device’s camera.
Play with physical game pieces — draw, code, spell, and more.
Osmo scans the table and your child’s creations come alive on the screen!
Where to start?
- For a child between age 3 to 5 years can use little Genius Starter kit
- For a child between age 6 to 10 years can use Genius Starter kit
- For preschool or primary school looking to buy OSMO the game can look at classroom pack
Digital learning in the real world
We know kids learn by doing, so each game uses physical action. Whether it’s arranging tangrams, zooming number tiles around, or even freehand drawing, Osmo sees and reacts to every real-live move.
Tangram | Words | Newton | Masterpiece | Numbers